Friday, August 24, 2007

School is now in session

Welcome to my blog for UNI: Curse of the Seal. This blog is going to be my updating point for work on the project, as progress happens.

UNI:CS is an RPG about college. Instead of following the traditional formula for an RPG, this one fires more towards a real-life RPG. Classes become Majors, Levels become Credits, and so on.

The game takes place at an as-of-yet-unnamed tech school. On the first day of classes, you find yourself quickly thrust into a rough situation; something tried to escape from within the campus grounds, and the four Department Heads were forced to seal it back. Unfortunately, this required someone to physically close the seal. That someone was you.


There are four departments, which split into four majors, which further split into four specialties. These are still being designed, but currently look as thus:


1. Science (SCI)
1.1 Biology (BIO)
1.2 Chemistry (CHM)
1.3 Physics (PHS)
1.4
2. Logic (LOG)
2.1 Mathematics (MAT)
2.2 Computer Science (CSC)
2.2.1 Programming (PG)
2.2.2
2.2.3
2.2.4 Game Developement (GD)
2.3
2.4
3. Engineering (ENG)
3.1 Mechanical (MCH)
3.2 Industrial (IND)
3.3 Electrical (ELE)
3.4 Civil (CIV)
4. Humanities (HUM)
4.1 Art (ART)
4.2 Music (MUS)
4.2.1 Instrumental (IN)
4.2.2 Choral (CH)
4.2.3 Composition (CM)
4.2.4 Conductorial (CN)
4.3 Theater (THE)
4.4 Literature (LIT)

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